2 Day Intensive Accessibility Training - March 19-20

Tuesday, March 19-Wednesday, March 20.

Sign up for the training in TMS


Yale welcomes Hiram Kuykendall, nationally-known web accessibility expert and CTO of Microassist, to deliver accessibility training for all Yale developers and designers. During this two-day workshop we will envision, plan, construct and test an accessible slot machine. The class will be challenged to understand why we strive to make accessible experiences as well as the technical aspects of application development. The class will begin with building a roadmap for accessible application development that includes answering the business case for accessible development, selection of accessibility testing tools targeting team roles and will work through the user experience design process. During this process, the participant will be provided with templates and checklists based on Web Content Accessibility Guidelines (WCAG) 2.1 principles which will be used to create the specifications for day two. On day two, the participants will begin the process of applying the work from day one through remediation and enhancement of a base prototype. At each stage of development, the participant is challenged to understand the deeper accessibility implications of each decision with the goal of creating a truly usable experience that goes beyond technical compliance.

NOTE: This is a two day offering, March 19 - 20 (Tue-Wed), 9 am - 4 pm each day. Day one has been optimized to embrace the largest audience possible to include non-developers. Day two includes heavy application development and requires participants to be able to open, modify and view web pages.


  • Understand how to build a project business case that incorporates accessibility requirements.
  • Install and use assistive technology and accessibility testing tools to help build accessible solutions.
  • Learn to define application requirements that incorporate accessibility features.
  • Learn to use a WCAG checklist to develop product specifications and testing requirements, and to guide coding decision.


  • UX/UI Designers (days 1 and 2)
  • Web Developers (days 1 and 2)
  • Project Managers (day 1)
  • Quality Assurance Analysts (day 1)
  • Everyone (day 1 - morning)


Day 1 Morning (All)

  • Welcome
    • Goals
    • Business Case for Accessibility
  • Introduction to Accessibility
    • Categories of Accessibility
    • Assistive Technology
    • Common Accessibility Misconceptions
  • Selecting Testing Tools by Role
  • Mobile
  • Etiquette

Day 1 Afternoon (Designers, Developers, Project Managers, Quality Assurance)

  • Accessible Design
  • Building Blocks of Accessibility
    • WAI-ARIA and HTML5
    • Labels and Descriptions
    • Controlling Perception
    • Accessible Navigation
    • Focus Indication, Contrast, and Non-text Contrast
  • Accessible Design (continued)
    • WCAG Checklist
    • Test Plans

Day 2 (Designers, Developers)

  • Applying Designs
    • Controls
    • Accessibility API and Accessibility Tree
  • Navigation Design Plan and Style Guide
  • Complex Interaction
  • Thinking Outside the Box: Building a Better Experience
    • Writing Line Requirements
    • Applying Advanced Techniques